If you would prefer not to do a blind run, then please see Rei-gn Supreme for details on what you will need to do along the way for 100% completion. You can do as much or as little extra content here as you like, but we will be going on to achieve 100% completion on this save in phase two of this Solar Ash Trophy Guide. Phase One – Complete the Campaign (Any Difficulty)ĭuring this first phase of our Solar Ash Trophy Guide, your main objective is just to reach the story’s conclusion. The important takeaway, however, is that you can still earn the Solar Ash Platinum on PS4 by using this PS5-centric Trophy Guide. On PlayStation 5 we have 1 Platinum, 5 Gold, 13 Silver, 14 Bronze trophies whereas on PS4 we have 1 Platinum, 4 Gold, 15 Silver, and 13 Bronze.įor this Trophy Guide in particular we have chosen to use the PS5 version of the trophies for reference, so you may notice that certain Bronze, Silver, and Gold trophies differ if you are playing on PlayStation 4. You’ll be pleased to know that you can earn all the same trophies for fulfilling the same requirements across both versions of the game, and this Solar Ash Trophy Guide can be used to earn both the PS4 and PS5 Platinum trophies, but some trophies have different value. Using incredibly fluid controls and an array of combo-able abilities, make your way through 6 complex and trippy environments to reactivate the Starseed and save your home! PS4 & PS5 Trophy Differencesįor some reason, the trophies in this game differ slightly between the PS4 and PS5 versions. Standing in your way are six powerful enemies in the form of Remnants that you’ve got to take down in an excitingly fast-paced homeage to Shadow of the Colossus. In this exciting indie sci-fi adventure, you take control of Rei as she hopes to save her home planet from being destroyed by the Ultravoid. Its Definitely hard, but by the end of it I was kinda slamming the bosses and nodes without a bunch of trouble.Solar Ash Trophy Guide and Road Map for PS4 & PS5 Having the 100 percent suit obviously makes things a lot easier. Additionally time slip plus grapple is extremely powerful on some nodes but keep in mind the cool-down, sometimes its best to boost to a node manually so you can use the grapple slip on a farther more unreachable one. Spamming grapple on nodes that feel like you dont enough time to grapple goes a long way. This is silly, but I actually only figured out you could dash while climbing at the broken capital on my hardcore play-through, pretty necessary for some of the nodes when climbing is necessary. this doesnt pop up often but I can think of a couple nodes where it did. ![]() jumping while actively climbing is very slow, but if you can just minimize climbing sections of nodes, or take a path that lets you boost/jump instead, usually that's faster. Value Minimizing time climbing over minimizing airtime. Single jumps dont see particularly slow, thought i think boosting instead feels faster, but double jumps often are very slow (experienced some times where i could get some massive speed by double jumping and boosting, not sure if there is a consistent way to do that but hey, if you are into that stuff might be worth experimenting with) Minimize air time spending as much time on the ground boosting seems the optimal play. ![]() you also can sometimes hit nodes through objects, so play with that as wellĪlso if a node is tricky, check the time left you have on the previous node when you break it, for some of them giving yourself the most time by hitting it as late as possible is required. ![]() Just beat hardcore today including remnant reiĮxperiment with her attack range, as contra said its quite far.
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